“The Shadow” — The Origin

“The Shadow knows” With that, one of the most successful pulp characters was introduced to the radio and magazine audience. Even today, that phrase is recognized and the character remembered: the Shadow, who possessed the hypnotic power to “cloud mens’ minds”.

“Masters of the Universe: Teela’s Secret”

There was a change in car­toons in the 1970’s, fol­low­ing a mis­placed furor about vio­lence in chil­dren’s car­toons. Vio­lence, even car­toon vio­lence, was sud­den­ly for­bid­den. That was the rea­son you nev­er saw Thun­darr the Bar­bar­ian decap­i­tate any­one with his Sun Sword. It was why Cobra pilots always bailed out before their jets explod­ed. It was why GI Joe and Cobra used laser weapons that only seemed to affect tanks and jeeps instead of ordi­nary rifles and machine guns. (The lat­ter was also cheap­er to animate.)

It forced writ­ers to devel­op new and dif­fer­ent (or old and dif­fer­ent) sto­ries and plot devices on a week­ly basis.

Enter Mind Control.

Enchantment and Illusionism

“Enchant­ment: Fire in the Mind” and “Illu­sion­ism: Smoke and Mir­rors” by Mon­goose Pub­lish­ing. Two “Ency­clo­pe­dia: Arcane” sup­ple­ments for the 3rd Edi­tion of Dun­geon & Drag­ons for their respec­tive schools of wizardry.

These books were writ­ten to aug­ment D&D with addi­tion­al spells, mag­ic items, feats and pres­tige class­es. This was pos­si­ble because of the Open Gam­ing and D20 Licens­es for 3rd edi­tion D&D by Wiz­ards of the Coast in the ear­ly 2000’s.

GuildWars 2: “The Floating Grizwhirl”

I was a fan of the orig­i­nal Guild­Wars online MMORPG from the first moment I dis­cov­ered it includ­ed the Mes­mer pro­fes­sion for play­er char­ac­ters. I played it for sev­er­al years and still do on occa­sion, but I long since did every­thing I could and even cre­at­ing a new char­ac­ter with a dif­fer­ent pro­fes­sion was­n’t all that inter­est­ing any longer. Now I’ve found a sim­i­lar inter­est in the sequel game, Guild­Wars 2.

Three years ago, Are­naNet released Guild­Wars 2. One of the great mys­ter­ies sur­round­ing the release was the final char­ac­ter pro­fes­sion, which was (as many play­ers were hop­ing) again the Mes­mer pro­fes­sion, much changed from the first game, alas. Guild­Wars 2 was, like its pre­de­ces­sor, a non-sub­scrip­tion game, with only the ini­tial pay­ment for the client soft­ware the only main out­lay to play the game. At the time, and since, I could­n’t real­ly afford the (admit­ted­ly min­i­mal) cost, plus, at the time, I did­n’t have a fast enough Inter­net con­nec­tion that could han­dle the mas­sive size of the client down­load. There­fore, I parked my inter­est in the game and car­ried on with oth­er things.

Just recent­ly, how­ev­er, Are­naNet “unlocked” the game, so peo­ple could play it for free. Grant­ed, access is lim­it­ed to only two char­ac­ters, and oth­er aspects are lim­it­ed or locked, but the core ele­ments are still avail­able. I decid­ed to give it a try and I’ve been hooked ever since.

“The Third Circle” by Amanda Quick

Leona Hewitt has secret­ly made her way into Lord Del­bridge’s pri­vate muse­um to retrieve a rel­ic stolen from her fam­i­ly. But some­one else is in the dim­ly lit gallery on the same errand: a tall, black cloaked man whose very voice is enough to cause her to fall into a trance.

Thad­deus Ware, a mes­merist with psy­chic gifts, is accus­tomed to fear­ful reac­tions from others—women, in par­tic­u­lar. After all, a man who can con­trol the minds of oth­ers could rob a lady of her virtue—completely unbe­knownst to her. But Leona shows no trace of hys­te­ria in his pres­ence. A gift­ed crys­tal work­er, she exerts a rather hyp­not­ic pow­er over the hyp­no­tist him­self. And she is deter­mined to keep the cov­et­ed crys­tal they man­age to recov­er by giv­ing him the slip at a run-down Lon­don inn.

Thad­deus, on assign­ment for the Arcane Soci­ety, knows the men­ace Leona is court­ing by abscond­ing with the crys­tal. A source of remark­able ener­gy, it holds the poten­tial for great destruc­tion. Lord Del­bridge has already killed to acquire the crys­tal, his key to mem­ber­ship in the elite, shad­owy group known as the Third Cir­cle. And, with the help of a ruth­less hunter of preter­nat­ur­al skill — dubbed the Mid­night Mon­ster by the press — Del­bridge intends to find Leona. With the stolen crys­tal in their pos­ses­sion, the dan­ger is only beginning.

Two very dri­ven indi­vid­u­als, both with agen­das that set them against each oth­er, both with pas­sions that draw them together.

“Slightly Shady”, “Don’t Look Back” and “Late for the Wedding” by Amanda Quick

As if a head for busi­ness and a nose for trou­ble aren’t enough to dis­tin­guish fierce­ly inde­pen­dent Lavinia Lake from the oth­er women of Lon­don’s fash­ion­able Clare­mont Lane, there is one more fea­ture to set her apart. Lavinia is also well versed in the prac­tice of mes­merism, an extra­or­di­nary gift that far sur­pass­es mere charm and phys­i­cal appeal. Nobody knows this bet­ter than the usu­al­ly cool­head­ed Tobias March, who seems to have fall­en hope­less­ly under her spell. For­tu­nate­ly for all, how­ev­er, Lavinia uses her pow­ers for good. And ever since a tragedy involv­ing one of her sub­jects, she has even retired them in favor of her work with Lake and March, a joint ven­ture pro­vid­ing “discreet pri­vate inquiries for indi­vid­u­als of quality.”

Mrs. Lake and Mr. March have a rocky first encounter: he is sys­tem­at­i­cal­ly ram­pag­ing through the tiny shop Mrs. Lake and her niece oper­ate, all in an attempt to force them to leave and thus remove them from impend­ing dan­ger. Nev­er­the­less, they find rea­sons to con­tin­ue their rela­tion­ship, despite the fric­tion of their equal­ly strong per­son­al­i­ties. As these are romance nov­els, their rela­tion­ship also con­tin­ues to be fraught with unre­solved passion.

Part of that pas­sion and that fric­tion is due to the fact that Mrs. Lake is a tal­ent­ed mes­merist, although Mr. March is quite hes­i­tant to allow him­self to be placed under her mag­net­ic influ­ence for med­i­c­i­nal pur­pos­es, even though he is quick­ly falling under her cap­ti­vat­ing spell as much as she is falling under his. How­ev­er, in her new occu­pa­tion per­form­ing pri­vate inquiries, Mrs. Lake finds his com­pa­ny and her mes­mer­ic pow­ers advan­ta­geous, and not always in the expect­ed manner.